package com.yanqu.road.entity.activity.stronghold.config;

import com.yanqu.road.entity.FieldTypeAnnotation;

@FieldTypeAnnotation(tableName = "t_s_activity_desert_floor")
public class StrongholdDesertConfig {
    @FieldTypeAnnotation(select = true)
    private int activityId;
    @FieldTypeAnnotation(update = true)
    private int floor;
    @FieldTypeAnnotation
    private String specialReward;
    @FieldTypeAnnotation
    private String rewards;
    @FieldTypeAnnotation
    private String consume;

    public int getActivityId() {
        return activityId;
    }

    public void setActivityId(int activityId) {
        this.activityId = activityId;
    }

    public int getFloor() {
        return floor;
    }

    public void setFloor(int floor) {
        this.floor = floor;
    }

    public String getSpecialReward() {
        return specialReward;
    }

    public void setSpecialReward(String specialReward) {
        this.specialReward = specialReward;
    }

    public String getRewards() {
        return rewards;
    }

    public void setRewards(String rewards) {
        this.rewards = rewards;
    }

    public String getConsume() {
        return consume;
    }

    public void setConsume(String consume) {
        this.consume = consume;
    }
}
